Overview
Art and Technology Studies students create and manipulate objects, images, sound, text music, voice, light and movement with custom-written software, newly fabricated materials, unconventional processes, and new methods of integrating other technologies—in addition to traditional fabrication techniques. They may study virtual reality, mixed and augmented reality, mobile applications, kinetics and robotics, networked objects, wearables, and soft computing, bioart, data-driven live performance, digital sound, neon, holography, light arts, light performance, performative sculptural objects, and game spaces and environments. Students also have the opportunity to study the history and theory of art and technology.
Learning outcomes
In the Art and Technology Studies department at School of the Art Institute of Chicago, new technologies are invented, subverted, hacked, questioned, co-opted, demystified, hybridized, and shared. In addition to selecting and working closely with graduate advisors in Graduate Projects, students in the Art and Technology Studies department may take graduate courses on topics relevant to the discipline. Recent examples include: Art and Biotechnology, Performing Interactivity, Experimental Media, Creative Coding, Grad Critique Seminar, and Philosophy of Technology. Department courses provide opportunities for the study of virtual reality, mixed and augmented reality, games, bio art, kinetics, pneumatics, electronics, olfactory art, wearables, soft computing, data-driven live performance, digital sound, neon, coding, holography, and retro media.
The department offers a number of jobs for graduate students which include the following:
- Departmental Assistants
- Lab Technicians
- Techroom Technicians
- Teaching Assistants (TAs)
- Special Project Positions
Get more details
Visit official programme websiteProgramme Structure
Courses include:
- Mechanisms, Movement & Meaning
- Art and Technology Practices
- Neon Techniques
- Light Experiments
- Analog Electronics
- Olfactory Art
- Hacking the Object
- Alternative Image Capture
- Electronic Writing
Key information
Duration
- Full-time
- 12 months
Start dates & application deadlines
- Starting
- Apply before
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Language
Credits
Delivered
Disciplines
Technology Management Art History Liberal Arts View 243 other Masters in Art History in United StatesAcademic requirements
We are not aware of any academic requirements for this programme.
English requirements
Other requirements
General requirements
- Art and Technology Studies faculty are artists with national and international reputations with backgrounds in multiple disciplines, including computer science, engineering, machining, sound, light, musical composition, poetry, biology, performance, philosophy and contemporary theory.
Tuition Fee
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International
1798 USD/creditTuition FeeBased on the original amount of 1798 USD per credit and a duration of 12 months. -
National
1798 USD/creditTuition FeeBased on the original amount of 1798 USD per credit and a duration of 12 months.
Funding
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.
Fresh content
Updated in the last 3 months
Check the official programme website for potential updates.