Overview
The MSc Computer Games Programming at Goldsmiths is a unique course tailored for individuals eager to pursue a career in the rapidly expanding game industry, which is valued at over $150 billion. This programme focuses on multi-platform game development, providing students with a robust foundation in programming while emphasising business and entrepreneurship. The course is taught by experienced professionals from the industry, ensuring that students learn from those who have first-hand knowledge of game development.
Why Computer Games Programming at Goldsmiths?
Goldsmiths, University of London, is renowned for its innovative approach to education and its strong connections within the gaming industry. The university's computing department boasts state-of-the-art facilities, including advanced game labs equipped with cutting-edge technology. The programme's unique strengths lie in its emphasis on collaboration, allowing students to work alongside peers from related courses such as MA Computer Games Art & Design. This collaborative environment fosters creativity and enhances the learning experience.
Tuition Fee Breakdown
The tuition fees for the MSc Computer Games Programming are as follows:
- International students: £21,000 per year
- Home students: £13,600 per year
Visit the Fees and Funding section for a breakdown in your local currency.
Syllabus
The curriculum includes a mix of compulsory and optional modules designed to deepen students' knowledge and skills in game programming and design. The compulsory modules are:
- Games Programming 1 (15 credits)
- Games Programming 2 (15 credits)
- Programming for Game Engines (15 credits)
- Mathematics for Games and V&AR (15 credits)
Additionally, students can choose from a variety of optional modules, such as:
- Approaches to Play 1 (15 credits)
- Games Business and Practice (15 credits)
- Graphics for Games and V&AR (15 credits)
- Motion Capture Techniques and Digital Embodiment (15 credits)
- Data and Machine Learning for Artistic Practice (15 credits)
- Game AI Programming (15 credits)
- Extended Reality for Creative Practice (15 credits)
- Game Design and Analytics (15 credits)
- Alternative Game Controller Design (15 credits)
- Audio Experience for Games (15 credits)
- Applied AI for Industry (15 credits)
Assessment for all modules is based solely on coursework, providing students with the opportunity to build a comprehensive portfolio of work throughout the programme.
Guaranteed Work Experience
This programme includes an internship pathway, allowing students to gain valuable industry experience through placements with game studios. These internships often lead to permanent positions, with nearly all graduates securing employment within months of completing their studies.
Careers with Computer Games Programming
Graduates of the MSc Computer Games Programming find themselves well-prepared for various roles within the gaming and entertainment sectors. Alumni have successfully secured positions at prestigious companies such as EA, Ubisoft, and Sony, among others. The programme equips students with the skills needed for roles such as game developers, technical artists, and programmers, ensuring they are ready to thrive in the competitive gaming industry.
Programme Structure
Courses include:
- Programming for Games
- Advanced Programming for Games
- Mathematics & Graphics for Games
- Games Design and Games Analytics
- Business and Practice
- Final Project
Key information
Duration
- Full-time
- 12 months
- Part-time
- 24 months
Start dates & application deadlines
- StartingApply anytime.
There is no official deadline of when to apply by, it’s best to apply early.
Language
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Credits
Delivered
Campus Location
- London, United Kingdom
Disciplines
Game Design Computer Sciences Software Engineering View 92 other Masters in Game Design in United KingdomWhat students do after studying
Academic requirements
English requirements
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Other requirements
General requirements
- You should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in computing, engineering or mathematical sciences, and an interest in - and capability for - working in interdisciplinary contexts.
- You might also be considered if you aren’t a graduate or your degree is in an unrelated field, but have relevant commercial experience and can show that you have the ability to work at postgraduate level.
- A portfolio of relevant work (such as programming samples, games programmed/designed or even alternative game controllers) will strengthen your application. If you have worked on other, non-games related creative projects, you are welcome to show that in your portfolio, as everything that can show your creativity and commitment is welcome.
Tuition Fees
-
International Applies to you
Applies to youNon-residents21000 GBP / year≈ 21000 GBP / year -
Domestic Applies to you
Applies to youCitizens or residents13600 GBP / year≈ 13600 GBP / year
Additional Details
- Home/EU - part-time: £6800 per year
Living costs
London
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
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Scholarships Information
Below you will find Master's scholarship opportunities for Computer Games Programming.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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