Overview
Emphasis is put on games' societal impact with themes such as ethical game design, meaning-making, representation, inclusion and social justice.
Key Features
In the Master's Programme in Game Design at Uppsala University, Campus Gotland, the emphasis is on teaching active game literacy. The aim is for students to be able to responsibly use the expressive and conceptual potential of games and become aware of their impact on society.
Active game literacy means the ability to understand games deeply from a theoretical as well as a practical perspective. It includes being able to analyse existing games, design new play experiences, and gain insight into and awareness of the contexts in which games are created and played.
Active game literacy also includes understanding how games can affect their players through rules, mechanics, themes, narrative and audio-visual design.
Careers
With the particular approach to the integration of theory and practice, we aim to strike a balance that opens up numerous career pathways for the students.
Students can enter the game industry themselves, should they already come with a background in game development, or go the academic route. The skills and knowledge gained from the programme can be applied to all areas and professions that require effective, compelling communication, leadership and problem-solving skills.
This degree is best suited for those who use it as a complement to already existing skills or in an established profession where a deepened, critical, active game literacy - including games' expressive potential and impact on society - is of particular relevance.
Graduating from the Master's Programme in Game Design, you can harness the benefits of games and play to communicate important ideas, engage in further studies at the PhD level and/or shape the public conversation around this medium.
This equips the alumni to act as consultants for the game industry as well as to contribute to an informed public conversation and more in-depth use of games as a medium.
Programme Structure
Courses include:
- Games Research
- Game Design Studio
- Games and Society
- Critical Making
- Advanced Game Design Research Methods
- Game Research Prototypes and Game Testing
Key information
Duration
- Full-time
- 24 months
Start dates & application deadlines
- Starting
- Apply before
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Language
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Credits
Delivered
Campus Location
- Visby, Sweden
Disciplines
Game Design View 9 other Masters in Game Design in SwedenWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
Prepare for Your English Test
AI-powered IELTS feedback. Clear, actionable, and tailored to boost your writing & speaking score. No credit card or upfront payment required.
- Trusted by 300k learners
- 98 accuracy using real exam data
- 4.9/5 student rating
Other requirements
General requirements
- A Bachelor's degree, equivalent to a Swedish Kandidatexamen, from an internationally recognised university.
- Proficiency in English equivalent to the Swedish upper secondary course English 6. This requirement can be met either by achieving the required score on an internationally recognised test, or by previous upper secondary or university studies in some countries.
- a statement of purpose (1 page)
- document(s) certifying your previous work experience (if applicable)
- a digital portfolio of 1–5 items.
Student Insurance via Studyportals Partner
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Remember, countries and universities may have specific insurance requirements. To learn more about how student insurance work at Uppsala University and/or in Sweden, please visit Student Insurance Portal.
Tuition Fees
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International Applies to you
Applies to youNon-residents120000 SEK / year≈ 120000 SEK / year -
EU/EEA Applies to you
Applies to youEU/EEA NationalsFree
Funding
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Scholarships Information
Below you will find Master's scholarship opportunities for Game Design.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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