Overview
During Video Game Music and Audio programme of ThinkSpace Education, you will cover the skills taught in both our Composing for Video Games and Sound Design for Video Games degree courses.
Key facts:
Through linear music, to fully interactive sound design and scores, this course covers every aspect of the video game audio world. This course will prepare you if you want to build a career anywhere in the game audio industry, giving you the creative and technical skills you need to thrive.
On this course, you will learn:
- To create game sound and music both from your own recordings and sourced from commercial libraries.
- How to use FMOD to implement your music and sound design interactively in fully functional Unity games, many specially licenced for the course, including commercial releases.
- Composition genres for a wide variety of different games from mobile puzzle games through to action and racing.
- The business skills needed to help you produce a winning portfolio that will help you into a new career.
- How to use inexpensive and readily available field recording equipment to produce atmos, spot-effects and Foley.
- Different ways of creating an interactive strategy to allow the score to respond seamlessly to the game play.
Accreditation
On successful conclusion of your course, you will be awarded a Master of Fine Arts degree from the University of Chichester. All UK degrees, including those of the University of Chichester, are recognised worldwide. The qualification is fully accredited in the UK and subject to regular quality control, review and external invigilation to ensure the highest academic standards are maintained.
Programme Structure
Students will complete these core modules:
- Game Audio Technology
- Foundations of Game Music and Audio
- Research and Critical Reflection
- Elective 1
- Sound and The Moving Image
- Adaptive Music 1
- Interactive Audio
- Adaptive Music 2
- Interactive Audio
- Advanced Game Music 1
- Advanced Game Audio 1
- Elective 2
- Final Major Project and Dissertation
For each of the Elective modules, students will choose one of:
- Advanced Sibelius
- Music Editing
- Pro Tools
- Sampling Technology
- Musical Sound design
- Work and Money
- Audio Post Production
- Career Development for Sound Designers
- Composing: Telling Stories
Audience
This course is suited to those who are committed to a career in video game music and audio. Whether you are a composer, sound design, or all round audio enthusiast, this course will help you diversify and adapt your skills to an ever-changing video game industry.
Lecturers
Our tutors are all current working professionals, many involved at the highest level in the business. The tutors who will be giving you individual feedback have video game composing and sound design credits including Batman: Arkham Origins, Dragon Age, Tomb Raider, Bioshock, and hundreds more. They’ve worked for every major film and game studio including Blizzard, Nintendo, Capcom, and 2K Games.
Key information
Duration
- Full-time
- 24 months
- Part-time
- 48 months
Start dates & application deadlines
- StartingApply anytime.
- StartingApply anytime.
Your main application must be in by the 1st of the month before your start date. Any supporting portfolio and documentation can be handed in 2 weeks later.
Language
Credits
You will mostly be graded on your practical ability. All assignments come with written write-ups where you will detail your approach. Each module will have at least one 'Formative' assignment, which is considered research and practice for the final 'Summative' assignment, which will be your final grade for that module. All Summative assignments are marked at least twice.
Delivered
- Fully structured
- Regular optional meetings
- Proactive tutoring and support
- Individual work/assignments (with online group discussions)
Disciplines
Music Video Games & Animation Computer Sciences View 31 other Masters in Music in United KingdomAcademic requirements
We are not aware of any academic requirements for this programme.
English requirements
Other requirements
General requirements
Applicants are required to have successfully completed an undergraduate degree in any subject. There is no 'Recognition of Prior Learning' entry method for our MFA programs.
Technological requirements
Being an online degree, students are required to have the equipment they need to produce their own work. This means a Digital Audio Workstation capable of importing video files, as well as sample libraries/synths to compose their own music. For the sound design requirement, you will likely also need sound libraries.
Tuition Fee
-
International
9975 GBP/yearTuition FeeBased on the tuition of 19950 GBP for the full programme during 24 months. -
National
9975 GBP/yearTuition FeeBased on the tuition of 19950 GBP for the full programme during 24 months.
All students are quoted in GBP. All invoices are through the payment provider 'Flywire'. This allows you to pay the full fee in your home currency.
Funding
For UK students, you may be eligible for government student loans to pay for your course fees, maintenance and additional equipment. This amount is paid directly to you by the Student Loan Company.
We try to provide exceptional value to all students both in the UK and the rest of the world. Our fee structure is extremely competitive and, as such, does not allow us as much room for bursaries or scholarships as some providers. However, on occasion, we do award part scholarships to exceptionally talented applicants, particularly those from disadvantaged or under-represented groups, to help them fulfil their potential.
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.