The programme in Games from IT University of Copenhagen has an international perspective and is taught in English. There will be used cases and examples from both Danish and international organisations.
The foundation of the Games Programme is to provide a solid understanding of the design process of games, their technical basis, and their cultural impact. Through extensive project work, you will learn to collaborate in interdisciplinary teams as well as realize a number of prototypes of games and playful experiences. You can choose between two tracks in the programme:
- The Technology Track
- The Design Track
The IT University is in continuous dialogue and collaboration with the games industry, so the skills you learn in this education are highly applicable within and outside the games industry. While both tracks allow you to work in the development of games and playful experiences, the Technology Track provides additional skills needed to implement game-specific technology and requires a bachelor in computer science or equivalent. The Design Track on the other hand focusses on exploring playful design methods and requires no prior programming skills.
The competencies you have acquired during your MSc in Games will enable you to seek an international career in the gaming industry. You will be equipped to work across a broad spectrum within the industry. For example as:
- Project manager
- Game director
Your profile is also suited for a wide range of jobs in software houses, consultancies and public institutions as well as for entrepreneurship.
If you are interested in applying for a PhD at the IT University please see here.
For example, if you choose the Game Technology track you will be qualified to apply for jobs e.g.:
- Game developer
- System developer
- Software architect
- AI Engineer
- Data Analyst
Examples of positions you can be qualified for after graduating in the Game Design track include:
- Game/Play/Simulation Designer
- Level Designer
- Interaction Designer
- Project Manager
- Service Designer
- Data Analyst
- Game researcher
More informationVisit official programme website
- Game Prototyping
- Game Production (Lecture)
- Games & Culture
- Data-Driven Design & Development
- Programming for Designers
- 24 months
Start dates & application deadlines
- Deadline passed
DisciplinesInformatics & Information Sciences Video Games & Multimedia Human Computer Interaction View 7 other Masters in Human Computer Interaction in Denmark
- A copy of your bachelor diploma (in English or one of the Nordic languages), including a transcript of courses and grades, or a preliminary transcript of your grades, if you are taking your qualifying education from a Danish institution. If you have a foreign qualifying education, you will also need to send documentation for expected completion.
- Motivated letter of application. The motivated letter must be written in English and should be a maximum of two pages long. The application must be uploaded in PDF-format and have a maximum size of 10 MB. You can find a guide to writing a motivated letter for the MSc in Games here.
- Portfolio. Your portfolio is made up of previously completed work and activities.
International13406 EUR/yearTuition FeeBased on the original amount of 6703 EUR per semester and a duration of 24 months.
EU/EEAFreeTuition FeeBased on the original amount of 0 EUR per semester and a duration of 24 months.
The tuition fee for a two years full study is 200,000 DKK. The tuition fees are payable by biannual instalments in advance of each term, i.e. DKK 50,000 per term.
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.
Apply and win up to €6000 to cover your tuition fees.