The Video Game Enterprise, Production and Design programme is offered at Birmingham City University.
What's covered in the course?
If your ambition is to work as a video games designer, games producer and/or entrepreneur, you will need serious design knowledge, and managerial and business know-how to help lead a game to its completion. Although you will not be coding or creating art assets on a daily basis, it is vital that you have a comprehensive and realistic understanding of the game development process, and how all the disparate elements operate and come together. This is what makes you an effective ‘T’-Skills candidate.
On Gamer Camp: Biz you'll get specialist training, mentoring and support from our staff who all have vast industry experience as game developers, having worked in design, production, art, programming and even running their own business. Staff come from such big-name developers as Eurocom, Electronic Arts and Freestyle Games, while Programme Director Zuby Ahmed founded his own company, SmashMouth Games. The course is delivered in a series of ‘boot camps’ followed by one-to-one support, studio based game development and project delivery.
Starting with the fundamentals of video games code, art and design, you will build upon these creative skills to teach you how game development teams are managed and how complex processes, ideas and personalities can combine to create a successful games product.
Teaching takes place in a modern production studio based in Birmingham City Centre where you’ll be provided with studio space to complete projects, with access to the facilities and software you’ll need for the duration of the course. As and where possible students are also given work experience opportunities, previously these have included studios such as SmashMouth Games, Codemasters and Exient.
The Gamer Camp Biz course directly answers the industry call for “T-skilled” workers in thecreative media industry. Here professional employability is defined by proficiency across disciplines and specialist expertise within them.
The course seeks to develop students into T-Shaped art professionals complete with a keenly practiced ability who can work with others in a creative and technology constrained development team. This is the type of adaptive, reflective and capable professional the industry requires.
More informationVisit official programme website
- Small Scale Video Game Research and Planning
- Small Scale Video Game Development
- Large-scale Video Game Research and Enterprise Practice
- Large-scale Video Game Prototype
- Final Major Project – Video Game Production
- 12 months
Start dates & application deadlines
- StartingApply anytime.
Applications will be considered at any time up until the course start date.
DisciplinesDesign Video Games & Multimedia View 416 other Masters in Design in United Kingdom
- Passion for games
- Positive attitude
- Confidence to run a business and / or creative technical software development team
- Comfortable user of Windows or Mac OS applications
- Experience of web or software coding (HTML, Java, C, C++, C#)
- Experience of art asset creation using Adobe Creative Suite, Maya, 3DS Max or ZBrush
- Game development experience
- Degree related to games, programming, art, business, management, marketing, law, economics or design.
International12800 GBP/yearTuition FeeBased on the original amount of 12800 GBP per year and a duration of 12 months.
EU/EEA9500 GBP/yearTuition FeeBased on the original amount of 9500 GBP per year and a duration of 12 months.
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.
Apply and win up to €6000 to cover your tuition fees.