How is your camera able to detect whether the person in front of it is smiling or not? How is it possible to create non-real figures and insert them into a motion picture? Why are some products so appealing and easy to use, while others are not?
The answer to the first question is Computer Vision - that is, to automatically make a computer understand what it sees. The answer to the second is Computer Graphics - that is, to make a computer automatically visualise a virtual object. The answer to the third question is a deep understanding of user needs and user experience design.
Together, these three topics form the core of the master's programme in Vision, Graphics and Interactive Systems at Aalborg University.
Computer vision is a field which covers processing and analysis of images to give an understanding of what is captured by machines. Computer graphics covers all about displaying and how to represent things thanks to different methods supported by software and hardware.
Finally, the interactive systems part is concerned with how to create and/or improve your experience of using your daily devices, for example the reaction of your TV, when you are browsing channels or how much fun it is to play the latest game on your phone.
These topics cover a large band of technologies and theories which will be a part of our future for sure.
Jobs and Career
The master's programme in Vision, Graphics and Interactive Systems at Aalborg University provides you with extensive experience in analysing, designing, implementing and testing complex high-technology software solutions, especially focused on vision, graphics and interfaces.
These solutions typically involve either interfaces to specialised hardware, interfaces to users, execution on mobile platforms or any combination of these domains. You are thus highly skilled in complex systems engineering, i.e., “making complicated stuff work”. This competence makes you very valuable to employers and over the years, our graduates have found it very easy to find an attractive and stimulating occupation in industry or academia, nationally and internationally.
Get more detailsVisit official programme website
- Computer graphics programming
- User experience desing for multi-modal interaction
- Machine learning
- Image processing and computer vision
- Robot vision
- Computer graphics and visualisation
- Scientific computing and sensor modelling
- 24 months
Start dates & application deadlines
- Apply before
DisciplinesVisual Arts General Engineering & Technology Graphic Design
We are not aware of any academic requirements for this programme.
Applicants to the master's programme in Vision, Graphics and Interactive Systems at Aalborg University are required to have a bachelor's degree in Electronic Engineering, Computer Engineering or equivalent. The following programmes qualify for the master's in Vision, Graphics and Interactive Systems*:FULL BACHELOR
- Applied Industrial Electronics
- Electronics and IT (5th-6th semester are offered in English)
- Computer Engineering (5th-6th semester are offered in English)
International13514 EUR/yearTuition FeeBased on the original amount of 6757 EUR per semester and a duration of 24 months.
EU/EEAFreeTuition FeeBased on the original amount of 0 EUR per semester and a duration of 24 months.
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.
Apply and win up to €10000 to cover your tuition fees.
Due for update
Updated over a year ago
Check the official programme website for potential updates.