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Vision, Graphics and Interactive Systems, M.Sc.

  • Application Deadline
  • 24 months
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How is your camera able to detect whether the person in front of it is smiling or not? How is it possible to create non-real figures and insert them into a motion picture? Why are some products so appealing and easy to use, while others are not? 

The answer to the first question is Computer Vision - that is, to automatically make a computer understand what it sees. The answer to the second is Computer Graphics - that is, to make a computer automatically visualise a virtual object. The answer to the third question is a deep understanding of user needs and user experience design. 

Together, these three topics form the core of the master's programme in Vision, Graphics and Interactive Systems at Aalborg University.

Computer vision is a field which covers processing and analysis of images to give an understanding of what is captured by machines. Computer graphics covers all about displaying and how to represent things thanks to different methods supported by software and hardware. 

Finally, the interactive systems part is concerned with how to create and/or improve your experience of using your daily devices, for example the reaction of your TV, when you are browsing channels or how much fun it is to play the latest game on your phone.

These topics cover a large band of technologies and theories which will be a part of our future for sure.

Jobs and Career

The master's programme in Vision, Graphics and Interactive Systems at Aalborg University provides you with extensive experience in analysing, designing, implementing and testing complex high-technology software solutions, especially focused on vision, graphics and interfaces. 

These solutions typically involve either interfaces to specialised hardware, interfaces to users, execution on mobile platforms or any combination of these domains. You are thus highly skilled in complex systems engineering, i.e., “making complicated stuff work”. This competence makes you very valuable to employers and over the years, our graduates have found it very easy to find an attractive and stimulating occupation in industry or academia, nationally and internationally.

Programme Structure

Courses included

  • Computer graphics programming
  • User experience desing for multi-modal interaction
  • Machine learning
  • Image processing and computer vision
  • Robot vision 
  • Computer graphics and visualisation 
  • Scientific computing and sensor modelling 

Detailed Programme Facts

  • Programme intensity Full-time
    • Full-time duration 24 months
  • Credits
    120 ECTS
  • Languages
    • English
  • Delivery mode
    On Campus

English Language Requirements

  • Minimum required score:


    The IELTS – or the International English Language Test System – tests your English-language abilities (writing, listening, speaking, and reading) on a scale of 1.00–9.00. The minimum IELTS score requirement refers to which Overall Band Score you received, which is your combined average score. Read more about IELTS.

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  • Minimum required score:


    The TOEFL iBT ® measures your English-language abilities in an academic setting. The test has four sections (reading, listening, speaking, and writing), each with a score range of 0-30, for a total score range of 0-120. Read more about TOEFL iBT ®.

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General Requirements

Applicants to the master's programme in Vision, Graphics and Interactive Systems at Aalborg University are required to have a bachelor's degree in Electronic Engineering, Computer Engineering or equivalent. The following programmes qualify for the master's in Vision, Graphics and Interactive Systems*:FULL BACHELOR

  • Applied Industrial Electronics 
  • Electronics and IT (5th-6th semester are offered in English)
  • Computer Engineering (5th-6th semester are offered in English)
Applicants with other backgrounds within electrical engineering, computer science, computer engineering or similar will be individually assessed by the Study Board of Electronics and IT.

Tuition Fee

  • International

    13345 EUR/year
    Tuition Fee
    Based on the original amount of 13345 EUR per year and a duration of 24 months.
  • EU/EEA

    Tuition Fee
    Based on the original amount of 0 EUR per year and a duration of 24 months.
We've labeled the tuition fee that applies to you because we think you are from and prefer over other currencies.

99,600 DKK

Living costs for Aalborg

  • 5936 - 8300 DKK/month
    Living Costs

The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.


Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.

Vision, Graphics and Interactive Systems
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