Overview
Key facts:
If you are already a working composer, this course opens up a wider range of work involving live orchestra and professional grade sampled mock-ups. If you’re looking to start a career, then by graduation you will be ready to tackle real-world composition projects involving both sampled and live orchestra.
On this course, you will learn:
- To create and orchestrate awe-inspiring live and sampled orchestral film and games music.
- Contemporary commercial standard practice where the emphasis is always on speed and efficiency.
- How to work with sampled instruments, technical skills involving creating and balancing your template, instrument placement, use of reverb, and using controllers to enhance realism and orchestral mixing.
- How to produce professional-quality scores using Sibelius or Finale and record-ready Pro Tools sessions.
- To write to picture using live and sampled orchestral resources. Your optional film scoring assignments will be drawn from real-world film and video game projects.
- How to arrange for different sized orchestral ensembles.
- The research and critical thinking skills to help you put media music in context.
Accreditation
On successful conclusion of your course, you will be awarded a Master of Arts degree from the University of Chichester. All UK degrees, including those of the University of Chichester, are recognised worldwide. The qualification is fully accredited in the UK and subject to regular quality control, review and external invigilation to ensure the highest academic standards are maintained.
Programme Structure
Students will complete these core modules:
- Writing for Strings
- Writing for Woodwind
- Elective
- Sampling Technology
- Writing for Brass, Harp and Percussion
- Scoring for Full Orchestra
- Session Preparation
- Orchestration in Practice
- Final Major Project or Dissertation
For the Elective module, students will choose 1 from:
- Advanced Sibelius
- Basic Pro Tools
- Work and Money
- Composing: Telling Stories
Audience
Overall, this course is suitable for those who want to work with live ensembles, enjoy working with orchestral instrumentation, and want to enter an area of composition and arrangement that is often overseen in education.
Lecturers
All tutors are current working professionals, many at the highest level in the business. They have credits including Avengers: Earth's Mightiest Heroes, Iron Man: Armoured Adventures, Die Hard 4, Pokémon Movies and hundreds more. They’ve worked for every major film and game studio including Disney, Dreamworks, Marvel, Universal, Warner Bros, Sky, BBC, ITV, NBC and many others.
Key information
Duration
- Full-time
- 12 months
- Part-time
- 36 months
- 10 hrs/week
Start dates & application deadlines
- StartingApply anytime.
- StartingApply anytime.
Your main application must be in by the 1st of the month before your start date. Any supporting portfolio and documentation can be handed in 2 weeks later.
Language
Credits
You will mostly be graded on your practical ability. All assignments come with written write-ups where you will detail your approach. Each module will have at least one 'Formative' assignment, which is considered research and practice for the final 'Summative' assignment, which will be your final grade for that module. All Summative assignments are marked at least twice.
Delivered
- Fully structured
- Regular optional meetings
- Proactive tutoring and support
- Individual work/assignments (with online group discussions)
Disciplines
Music Video Games & Animation Computer Sciences View 14 other Masters in Video Games & Animation in United KingdomAcademic requirements
We are not aware of any academic requirements for this programme.
English requirements
Other requirements
General requirements
Applicants are required to have successfully completed an undergraduate degree in any subject. A limited number of places are available for non-degree holders (see the ‘Recognition of Prior Learning’ section). We assume that completion of an undergraduate degree shows the applicant has the required level of academic ability to complete the course. Where applicants have been out of education for some time or come from a very different discipline, we can provide additional support through one to one tutorials during their course.
Technological requirements
Being an online degree, students are required to have the equipment they need to produce their own work. This means a Digital Audio Workstation capable of importing video files, as well as sample libraries/synths to compose their own music.Full requirements can be found on our website, so feel free to take a look or reach out to us directly.
Tuition Fee
-
International
10500 GBP/yearTuition FeeBased on the tuition of 10500 GBP for the full programme during 12 months. -
National
10500 GBP/yearTuition FeeBased on the tuition of 10500 GBP for the full programme during 12 months.
All students are quoted in GBP. All invoices are through the payment provider 'Flywire'. This allows you to pay the full fee in your home currency.
Funding
For UK students, you may be eligible for government student loans to pay for your course fees, maintenance and additional equipment. This amount is paid directly to you by the Student Loan Company.We try to provide exceptional value to all students both in the UK and the rest of the world. Our fee structure is extremely competitive and, as such, does not allow us as much room for bursaries or scholarships as some providers. However, on occasion, we do award part scholarships to exceptionally talented applicants, particularly those from disadvantaged or under-represented groups, to help them fulfil their potential.
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.