24 months
11432 EUR/year
Tuition fee
Apply date
Start date


The Master Programme in Game Design at Uppsala University provides you with the knowledge and skills required for advanced work in the game industry as well preparing you for continuing an academic career in the area of game design. As a game designer you learn the methods and skills that you need to master to achieve desired outcomes.


Nowadays large games companies often have employees with research expertise working in development teams in order to evaluate player interaction and behaviour patterns and understand long-term effects and economic aspects of their produccts. 

In the design and development of games for entertainment, and games which have a primary purpose other than entertainment, there is a demand for game developers who can see and communicate the link between the reality that is portrayed in the game, the level of abstraction in the game, as well as its effects. 

The Master Programme in Game Design at Uppsala University offers you this higher level of scienctific proficiency through its combination of analysis, development and advanced studies. As a game designer, you will during this programme learn the methods and skills that you need to master to achieve desired outcomes.

Career opportunities

The Swedish game industry currently employs about 5 000 people, and the industry organisation predicts continued growth. 

The Department of Game Design at Uppsala University retains a close relationship with former students, wherever in the world they are currently working or studying, through the game design alumni network.

Our long-standing mutual relationship with the game industry is cultivated through active participation in industry events and discussions on envisaged future needs in terms of the desired skills of game designers.

As a means of nurturing active contacts with valuable representatives in the game industry and the academic world we host the annual Gotland Game Conference and the yearly event of the Alumni Days. 

Programme Structure

Courses include:

  • The first semester consists of an introductory course containing a review of current research and development work in game design.
  • The second semester contains a course in game testing with an in-depth review of various ways of testing games, and a course on games and society, which deals with how games reflect their contemporary context.
  • In semester three you are able to choose courses - at first or second-cycle level - within or outside the department.
  • The whole of the fourth semester is devoted to writing the degree project.

Key information


  • Full-time
    • 24 months

Start dates & application deadlines


120 alternative credits


On Campus

Academic requirements

We are not aware of any academic requirements for this programme.

Other requirements

General requirements

Bachelor’s degree with in-depth subject study in a main field of study specialising in games or gaming (e.g. game design, game development, game programming, computer and systems science, information technology). Knowledge of English corresponding to English 6 is also required (a Swedish bachelor’s degree meets the requirement for English).

Selection: Students are selected based on:
  • a total appraisal of quantity and quality of previous university studies; and
  • a statement of purpose (1 page).

Tuition Fee

To alway see correct tuition fees
  • International

    11432 EUR/year
    Tuition Fee
    Based on the tuition of 22864 EUR for the full programme during 24 months.
  • EU/EEA

    Tuition Fee
    Based on the tuition of 0 EUR for the full programme during 24 months.


  • Tuition fee, first semester: SEK 60,000
  • Tuition fee, total: SEK 240,000


Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.

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