Game Design, M.A.

Game Design, M.A.

Designed for students interested in creating innovative games & interactive experiences, this Program will lead graduates to advanced work in game design and new media production. Students from diverse backgrounds in visual and performing arts, architecture, science, humanities, and engineering are encouraged to apply.


The Game Design Game Design M.A. Program features some of the most talented designers, scholars, and authors working today who are highly committed to their research, practice, and teaching, including Auriea Harvey, Pietro Righi Riva, Michaël Samyn, Mare Sheppard, Kieran Nolan, Matteo Pozzi, Claudia Molinari, Paolo Tajé, Massimo Cellario and Matteo Bittanti. It provides all the tools and skills needed for the development, distribution, and exhibition of cutting edge games and interactive experiences. Its instructional model is focused on nine core tracks (modules) and constant interaction with world-renowned faculty, guest artists, game developers and group critiques with instructors and peers. Students will also take courses in game studies that address critical and aesthetic practices. Truly interdisciplinary in nature, the Game Design M.A. Program supports collaboration and meaningful exchange between the school’s different departments. Over the course of the year, students will work individually or in teams to brainstorm, research, design, and develop a digital game which will become their final project and that will be submitted to international competitions such as the Independent Games Festival, Indiecade, Fantastic Arcade (United States), A MAZE. (Germany), Game On! (Argentina), Gamerz (France), and many more. In addition to their participation in departmental and campus wide events, students will take full advantage of Milan’s vibrant cultural and artistic scenes: during the academic year, the students will visit several Museums, Foundations, and Galleries, attend workshops, events, conferences, and talks related to design, art, and technology. Students are also encouraged to participate in local game-related events such as jams, exhibitions, competitions, and festivals.Completion of the Program will earn graduates a Master’s Degree from IULM University corresponding to 60 ECTS (European Credit Transfer and Accumulation System).

Programme Structure

Game scenes 

Hours: 20 - Credits (ECTS/CFU): 3

Game productios

Hours: 48 - Credits (ECTS): 6

Game aesthetics

Hours: 40 - Credits (ECTS/CFU): 6

Game critique

Hours: 40 - Credits (ECTS/CFU): 6

Game contexts

Hours: 40 - Credits (ECTS/CFU): 3

Game lab

Hours: 48 - Credits (ECTS/CFU): 3

Game studio

Hours: 120 - Credits (ECTS/CFU): 9

Game writing

Hours: 40 - Credits (ECTS/CFU): 3

Game tech

Hours: 40 - Credits (ECTS/CFU): 6


Detailed Programme Facts

English Language Requirements

This programme requires students to demonstrate proficiency in English.

Academic Requirements

Graduates in Art, Media Studies, Communication and Graphics, Information Technology, Design or Architecture and their equivalents or candidates who have gained significant professional experience in the field can apply to the M.A. Program. All courses are taught in English and students must be proficient in English in order to participate. Applicants will be admitted upon a selection process based on: a) A letter of application outlining scholarly and creative background as well as current and future research plans. The student is encouraged to articulate her or his rationale for choosing a digital game or interactive art as a medium of expression; b) One-page curriculum vitae detailing skills, achievements, and previous experiences; c) An updated portfolio of the student’s most significant work in any field or discipline (writing, art, design, performance, etc.); d) A project proposal for a game or an interactive media piece (500 words max); e) An interview with the Program Director in person or via Skype. Applications must be sent to the Academic Office at IULM University. We advise students from non-EU states to apply as soon as possible to handle necessary letters of eligibility and matters of visas in a timely fashion.

Living costs for Milano

  • 850 - 1450 EUR/month
    Living Costs

The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.


Check the programme website for information about funding options.

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