
Overview
Through the Game Art and Animation program at Seneca College you will learn modelling, lighting, texturing, animation, scene staging, art direction and production management. Your learning will be further advanced by using industry-relevant techniques taught by professors with years of industry experience. With high-end computer hardware and software, you will learn to use tools used to develop game art and incorporate it into real-time environments.
Skills
Throughout this program you will develop the following skills:
- Modelling
- Animation
- Texturing
- Design
Your Career
When you graduate from this program, these are the types of career options that you can explore:
- Modeller
- Texture artist
- Prop artist
- Lighting artist
- Animator
- Level builder
- Level designer
You may also decide to pursue a role in production management as you will learn how a production pipeline works within AAA game studios.
Get more details
Visit university websiteProgramme Structure
Courses include:
- Digital Sculpting
- Surfacing
- Look Development
- Animation
- Level and Environment Design and Modeling
- Game Engine Production
Check out the full curriculum
Visit university websiteKey information
Duration
- Full-time
- 8 months
Start dates & application deadlines
- StartingApply anytime.
- StartingApply anytime.
Seneca offers admission to students up to the first day of classes. However, applications will not be accepted once a program becomes full. Therefore, it is recommended that you apply soon.
Language
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Credits
Delivered
Disciplines
Visual Arts Graphic Design Game Design View 15 other Masters in Game Design in CanadaExplore more key information
Visit university websiteAcademic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
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Other requirements
General requirements
- Ontario university or college degree or college diploma or equivalent in fine art, 2D/3D animation, photography, film/video, architecture or graphic design.Applicants with an equivalent combination of partial postsecondary or related work experience may be considered for admission. A relevant resumé and references must be provided.
- Art portfolio
- English proficiency for graduate certificates
- Modeling
- Texturing
- Rigging
- Animation
- Lighting
- compositing
- Digital art (drawing, painting, illustration)
- Traditional art (drawing, painting, illustration)
- Game design process (character and/or level design, playable demos)
- Concept art for characters and/or environments
- Video compositing and/or motion graphics
Your portfolio should include at least eight (8) original examples of 3D art that includes some or all elements of the following:
In addition, submit at least two (2) or more of the following mediums:
Make sure you meet all requirements
Visit university websiteTuition Fee
-
International
25329 CAD/fullTuition FeeBased on the tuition of 25329 CAD for the full programme during 8 months. -
National
10329 CAD/fullTuition FeeBased on the tuition of 10329 CAD for the full programme during 8 months.
Funding
Check for any work restrictions
Visit university websiteIn order for us to give you accurate scholarship information, we ask that you please confirm a few details and create an account with us.
Scholarships Information
Below you will find Master's scholarship opportunities for Game Art and Animation.
Available Scholarships
You are eligible to apply for these scholarships but a selection process will still be applied by the provider.
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