Overview
The The MA in Animation degree from DePaul University offers 4 concentration options:
Motion Graphics
Motion Graphics, sometimes known as Motion Design, involves putting graphic forms, text, and photographic elements into motion using the principles of animation. These are almost always paired with sound and music for a specific purpose, such as in advertisements, educational and industrial videos, films and television titles, visual effects, and video games. Chicago is a major center for commercial advertising production, and Motion Graphics is a significant part of the commercial production and post-production process.
Technical Artist
The Technical Artist Concentration prepares students for a range of technical roles, from the complex jobs of riggers, next generation modelers and motion capture artists to the hybrid specialization of the Technical Artist. A game industry Technical Artist is an art department member who serves as a bridge between art and engineering. The TA needs to understand the language of both fields and act as a translator between the areas. In the film and television CGI animation and VFX industries the Technical Artist is more commonly referred to as a Technical Director or Technical Animator. The TA in these fields shares many of the core responsibilities (pipeline, troubleshooting) and animation technical skills as the game TA.
Traditional Animation
The Traditional Animator Concentration is for students who are interested in deepening their knowledge of traditional animation, including hand-drawn, stop motion, and hybrid methods, with an eye towards a production career in animation. Students in this concentration will training in the history, critical artistic issues, and fundamental principles that are necessary for animation artists.
3D Animation
The 3D Animation concentration is for students interested in 3D animated filmmaking. Students will learn all the 3D tools necessary to realize their cinematic vision, including the most current approaches to 3D animation, modeling, texturing, lighting, rigging, visual effects, compositing, and rendering. Students will complement their 3D studies with a solid foundation in studio art, visual design, art history, and traditional approaches to cinematic filmmaking.
Programme Structure
Courses include:
- Animation Graduate Seminar
- Animation Mechanics
- 3D Animation Survey
- Game Art Pipeline
- 3D Scripting
- Advanced 3D Scripting
- Visual Design for Games
Key information
Duration
- Full-time
- 24 months
Start dates & application deadlines
- Starting
- Apply before
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- Starting
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Language
Credits
Delivered
Disciplines
Video Games & Animation View 71 other Masters in Video Games & Animation in United StatesAcademic requirements
English requirements
Other requirements
General requirements
- Complete online application ($25 application fee)
- Submit official transcripts from all college and universities attended
- Minimum 2.5 cumulative GPA on a 4.0 scale
- Bachelor's degree awarded from a regionally accredited institution
- Test of English Proficiency for international students
- Submit a reel or portfolio that includes examples of your creative visual work as part of your application
Tuition Fee
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International
22932 USD/yearTuition FeeBased on the tuition of 882 USD per credit during 24 months. -
National
22932 USD/yearTuition FeeBased on the tuition of 882 USD per credit during 24 months.
Living costs for Chicago
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.
Funding
Studyportals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.